We never mislead the player into a wrong choice. You always know the consequences of a choice.It’s your interpretation and motives that affect your character’s empathy, create guilt or strengthen your ideals. What are your thoughts on failure, injustice, or brutality in a scene? What is the motive behind your choice to help someone? Inner monologue give the player’s character the ability to interpret and comment on what’s happening in the story. Ideas shape your character as much as actions.To boost your chances you can use willpower points.Īs a reward, making a tough choice develops your personality and helps you level up. If a story choice you want to make is out-of-character or simply tough for the personality you’ve developed, you need to pass a probability check. You have to earn the right to make a tough call.Choices, and their consequences, are the core elements of Sacred Fire: We use the personality model to make the player's interaction with the story tactical. The point of using a psychological personality model is to connect story choices and combat actions to make them support each other: We are basically rethinking the Choice & Consequence mechanic in the genre. I thought it would be good to explain why we do a lot of things differently than other RPGs, or any narrative games for that matter.
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